"use strict";
/**
 * Types extracted from https://discord.com/developers/docs/resources/guild
 */
Object.defineProperty(exports, "__esModule", { value: true });
exports.MembershipScreeningFieldType = exports.GuildWidgetStyle = exports.IntegrationExpireBehavior = exports.GuildFeature = exports.GuildSystemChannelFlags = exports.GuildPremiumTier = exports.GuildVerificationLevel = exports.GuildNSFWLevel = exports.GuildMFALevel = exports.GuildExplicitContentFilter = exports.GuildDefaultMessageNotifications = void 0;
/**
 * https://discord.com/developers/docs/resources/guild#guild-object-default-message-notification-level
 *
 * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
 */
var GuildDefaultMessageNotifications;
(function (GuildDefaultMessageNotifications) {
    GuildDefaultMessageNotifications[GuildDefaultMessageNotifications["AllMessages"] = 0] = "AllMessages";
    GuildDefaultMessageNotifications[GuildDefaultMessageNotifications["OnlyMentions"] = 1] = "OnlyMentions";
})(GuildDefaultMessageNotifications = exports.GuildDefaultMessageNotifications || (exports.GuildDefaultMessageNotifications = {}));
/**
 * https://discord.com/developers/docs/resources/guild#guild-object-explicit-content-filter-level
 *
 * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
 */
var GuildExplicitContentFilter;
(function (GuildExplicitContentFilter) {
    GuildExplicitContentFilter[GuildExplicitContentFilter["Disabled"] = 0] = "Disabled";
    GuildExplicitContentFilter[GuildExplicitContentFilter["MembersWithoutRoles"] = 1] = "MembersWithoutRoles";
    GuildExplicitContentFilter[GuildExplicitContentFilter["AllMembers"] = 2] = "AllMembers";
})(GuildExplicitContentFilter = exports.GuildExplicitContentFilter || (exports.GuildExplicitContentFilter = {}));
/**
 * https://discord.com/developers/docs/resources/guild#guild-object-mfa-level
 *
 * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
 */
var GuildMFALevel;
(function (GuildMFALevel) {
    GuildMFALevel[GuildMFALevel["None"] = 0] = "None";
    GuildMFALevel[GuildMFALevel["Elevated"] = 1] = "Elevated";
})(GuildMFALevel = exports.GuildMFALevel || (exports.GuildMFALevel = {}));
/**
 * https://discord.com/developers/docs/resources/guild#guild-object-guild-nsfw-level
 *
 * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
 */
var GuildNSFWLevel;
(function (GuildNSFWLevel) {
    GuildNSFWLevel[GuildNSFWLevel["Default"] = 0] = "Default";
    GuildNSFWLevel[GuildNSFWLevel["Explicit"] = 1] = "Explicit";
    GuildNSFWLevel[GuildNSFWLevel["Safe"] = 2] = "Safe";
    GuildNSFWLevel[GuildNSFWLevel["AgeRestricted"] = 3] = "AgeRestricted";
})(GuildNSFWLevel = exports.GuildNSFWLevel || (exports.GuildNSFWLevel = {}));
/**
 * https://discord.com/developers/docs/resources/guild#guild-object-verification-level
 *
 * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
 */
var GuildVerificationLevel;
(function (GuildVerificationLevel) {
    /**
     * Unrestricted
     */
    GuildVerificationLevel[GuildVerificationLevel["None"] = 0] = "None";
    /**
     * Must have verified email on account
     */
    GuildVerificationLevel[GuildVerificationLevel["Low"] = 1] = "Low";
    /**
     * Must be registered on Discord for longer than 5 minutes
     */
    GuildVerificationLevel[GuildVerificationLevel["Medium"] = 2] = "Medium";
    /**
     * Must be a member of the guild for longer than 10 minutes
     */
    GuildVerificationLevel[GuildVerificationLevel["High"] = 3] = "High";
    /**
     * Must have a verified phone number
     */
    GuildVerificationLevel[GuildVerificationLevel["VeryHigh"] = 4] = "VeryHigh";
})(GuildVerificationLevel = exports.GuildVerificationLevel || (exports.GuildVerificationLevel = {}));
/**
 * https://discord.com/developers/docs/resources/guild#guild-object-premium-tier
 *
 * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
 */
var GuildPremiumTier;
(function (GuildPremiumTier) {
    GuildPremiumTier[GuildPremiumTier["None"] = 0] = "None";
    GuildPremiumTier[GuildPremiumTier["Tier1"] = 1] = "Tier1";
    GuildPremiumTier[GuildPremiumTier["Tier2"] = 2] = "Tier2";
    GuildPremiumTier[GuildPremiumTier["Tier3"] = 3] = "Tier3";
})(GuildPremiumTier = exports.GuildPremiumTier || (exports.GuildPremiumTier = {}));
/**
 * https://discord.com/developers/docs/resources/guild#guild-object-system-channel-flags
 *
 * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
 */
var GuildSystemChannelFlags;
(function (GuildSystemChannelFlags) {
    /**
     * Suppress member join notifications
     */
    GuildSystemChannelFlags[GuildSystemChannelFlags["SuppressJoinNotifications"] = 1] = "SuppressJoinNotifications";
    /**
     * Suppress server boost notifications
     */
    GuildSystemChannelFlags[GuildSystemChannelFlags["SuppressPremiumSubscriptions"] = 2] = "SuppressPremiumSubscriptions";
    /**
     * Suppress server setup tips
     */
    GuildSystemChannelFlags[GuildSystemChannelFlags["SuppressGuildReminderNotifications"] = 4] = "SuppressGuildReminderNotifications";
    /**
     * Hide member join sticker reply buttons
     */
    GuildSystemChannelFlags[GuildSystemChannelFlags["SuppressJoinNotificationReplies"] = 8] = "SuppressJoinNotificationReplies";
})(GuildSystemChannelFlags = exports.GuildSystemChannelFlags || (exports.GuildSystemChannelFlags = {}));
/**
 * https://discord.com/developers/docs/resources/guild#guild-object-guild-features
 *
 * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
 */
var GuildFeature;
(function (GuildFeature) {
    /**
     * Guild has access to set an animated guild banner image
     */
    GuildFeature["AnimatedBanner"] = "ANIMATED_BANNER";
    /**
     * Guild has access to set an animated guild icon
     */
    GuildFeature["AnimatedIcon"] = "ANIMATED_ICON";
    /**
     * Guild has access to set a guild banner image
     */
    GuildFeature["Banner"] = "BANNER";
    /**
     * Guild has access to use commerce features (i.e. create store channels)
     */
    GuildFeature["Commerce"] = "COMMERCE";
    /**
     * Guild can enable welcome screen, Membership Screening and discovery, and receives community updates
     */
    GuildFeature["Community"] = "COMMUNITY";
    /**
     * Guild is able to be discovered in the directory
     */
    GuildFeature["Discoverable"] = "DISCOVERABLE";
    /**
     * Guild is able to be featured in the directory
     */
    GuildFeature["Featurable"] = "FEATURABLE";
    /**
     * Guild has access to set an invite splash background
     */
    GuildFeature["InviteSplash"] = "INVITE_SPLASH";
    /**
     * Guild has enabled Membership Screening
     */
    GuildFeature["MemberVerificationGateEnabled"] = "MEMBER_VERIFICATION_GATE_ENABLED";
    /**
     * Guild has enabled monetization
     */
    GuildFeature["MonetizationEnabled"] = "MONETIZATION_ENABLED";
    /**
     * Guild has increased custom sticker slots
     */
    GuildFeature["MoreStickers"] = "MORE_STICKERS";
    /**
     * Guild has access to create news channels
     */
    GuildFeature["News"] = "NEWS";
    /**
     * Guild is partnered
     */
    GuildFeature["Partnered"] = "PARTNERED";
    /**
     * Guild can be previewed before joining via Membership Screening or the directory
     */
    GuildFeature["PreviewEnabled"] = "PREVIEW_ENABLED";
    /**
     * Guild has access to create private threads
     */
    GuildFeature["PrivateThreads"] = "PRIVATE_THREADS";
    GuildFeature["RelayEnabled"] = "RELAY_ENABLED";
    /**
     * Guild is able to set role icons
     */
    GuildFeature["RoleIcons"] = "ROLE_ICONS";
    /**
     * Guild has access to the seven day archive time for threads
     */
    GuildFeature["SevenDayThreadArchive"] = "SEVEN_DAY_THREAD_ARCHIVE";
    /**
     * Guild has access to the three day archive time for threads
     */
    GuildFeature["ThreeDayThreadArchive"] = "THREE_DAY_THREAD_ARCHIVE";
    /**
     * Guild has enabled ticketed events
     */
    GuildFeature["TicketedEventsEnabled"] = "TICKETED_EVENTS_ENABLED";
    /**
     * Guild has access to set a vanity URL
     */
    GuildFeature["VanityURL"] = "VANITY_URL";
    /**
     * Guild is verified
     */
    GuildFeature["Verified"] = "VERIFIED";
    /**
     * Guild has access to set 384kbps bitrate in voice (previously VIP voice servers)
     */
    GuildFeature["VIPRegions"] = "VIP_REGIONS";
    /**
     * Guild has enabled the welcome screen
     */
    GuildFeature["WelcomeScreenEnabled"] = "WELCOME_SCREEN_ENABLED";
})(GuildFeature = exports.GuildFeature || (exports.GuildFeature = {}));
/**
 * https://discord.com/developers/docs/resources/guild#integration-object-integration-expire-behaviors
 *
 * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
 */
var IntegrationExpireBehavior;
(function (IntegrationExpireBehavior) {
    IntegrationExpireBehavior[IntegrationExpireBehavior["RemoveRole"] = 0] = "RemoveRole";
    IntegrationExpireBehavior[IntegrationExpireBehavior["Kick"] = 1] = "Kick";
})(IntegrationExpireBehavior = exports.IntegrationExpireBehavior || (exports.IntegrationExpireBehavior = {}));
/**
 * https://discord.com/developers/docs/resources/guild#get-guild-widget-image-widget-style-options
 *
 * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
 */
var GuildWidgetStyle;
(function (GuildWidgetStyle) {
    /**
     * Shield style widget with Discord icon and guild members online count
     */
    GuildWidgetStyle["Shield"] = "shield";
    /**
     * Large image with guild icon, name and online count. "POWERED BY DISCORD" as the footer of the widget
     */
    GuildWidgetStyle["Banner1"] = "banner1";
    /**
     * Smaller widget style with guild icon, name and online count. Split on the right with Discord logo
     */
    GuildWidgetStyle["Banner2"] = "banner2";
    /**
     * Large image with guild icon, name and online count. In the footer, Discord logo on the left and "Chat Now" on the right
     */
    GuildWidgetStyle["Banner3"] = "banner3";
    /**
     * Large Discord logo at the top of the widget. Guild icon, name and online count in the middle portion of the widget
     * and a "JOIN MY SERVER" button at the bottom
     */
    GuildWidgetStyle["Banner4"] = "banner4";
})(GuildWidgetStyle = exports.GuildWidgetStyle || (exports.GuildWidgetStyle = {}));
/**
 * @deprecated API and gateway v8 are deprecated and the types will not receive further updates, please update to v10.
 */
var MembershipScreeningFieldType;
(function (MembershipScreeningFieldType) {
    /**
     * Server Rules
     */
    MembershipScreeningFieldType["Terms"] = "TERMS";
})(MembershipScreeningFieldType = exports.MembershipScreeningFieldType || (exports.MembershipScreeningFieldType = {}));
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